Ultimate Chef was a restaurant simulation mobile game, similar to World Chef. I was in charge of 3d art as well as UI and marketing. When I started on the project, a lot of work had already been done, but most required at least a polish pass. I worked on my own and worked with our outsourcers to produce new and updated assets. Below you will see examples of the updates I made to the restaurant interior, UI and characters, along with brand new assets and event work.